Tracking background updates from the Discord alpha client.
Current build hash: 558c1c86e0d541d6fb9c553bbe32de88389cf865
Compared badge styles and explanation surfaces for personalized offers on the Nitro tab.
This preserves the last supported explanation of how users discovered personalized Nitro offers while making the unknown current rollout state explicit.
default {
"badgeStyle": "go.v.GRADIENT",
"surface": "go.F.NONE"
}variations {
"0": {
"badgeStyle": "go.v.GRADIENT",
"surface": "go.F.NONE"
},
"1": {
"badgeStyle": "go.v.EXPRESSIVE",
"surface": "go.F.POPOVER"
},
"2": {
"badgeStyle": "go.v.GRADIENT",
"surface": "go.F.POPOVER"
},...Used the same newer guild-tag and avatar-decoration presentation in member lists and activity headers.
The previous user impact remains useful context, but the deletion should not be mistaken for proof of rollout or rollback.
Used the same newer guild-tag and avatar-decoration presentation in member lists and activity headers.
The previous user impact remains useful context, but the deletion should not be mistaken for proof of rollout or rollback.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tested a new v1 list when Discord identified running games and non-game applications.
This could affect activity-detection accuracy, but the deletion row alone does not establish which list is now used.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}The frequently used sounds section experiment was removed from the current experiment list.
Soundboard ordering based on recent usage may no longer be controlled by this same experiment id.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}The experiment routing past-due Nitro notices to unpaid-invoice checkout was removed from the current experiment list.
The payment-recovery entry point may no longer be controlled by the same experiment id, so its current behavior needs separate verification with an eligible past-due account.
default {
"bannerVariant": "control",
"enabled": false
}variations {
"1": {
"bannerVariant": "red_expressive",
"enabled": true
},
"2": {
"bannerVariant": "grey_primary",
"enabled": true
}
}The experiment applying profile theme colors to video-call tiles was removed from the current experiment list.
The video-tile background behavior may no longer be controlled by this experiment id, but the current visible state still requires live client verification.
default {
"chatInputFloating": false,
"chatInputLegacySendButton": false,
"enabled": false
}variations {
"0": {
"chatInputFloating": false,
"chatInputLegacySendButton": false,
"enabled": false
},
"1": {
"chatInputFloating": false,
"chatInputLegacySendButton": false,
"enabled": true
},
"2": {
"chatInputFl...Makes the game icon in the voice-call running-game card open the game's profile.
People can move from seeing what others are playing during a call to the game's profile more quickly. The previously confirmed user context remains useful historical context after deletion.
default {
"improvedGameCard": false
}variations {
"1": {
"improvedGameCard": true
}
}Makes the game name and icon in a server member-list activity card open the game's profile.
Users can move from seeing what a member is playing to the game's profile without searching for it separately. The previously confirmed user context remains useful historical context after deletion.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Further divides the existing experiment that turns a server voice channel into a Living Room with seats and rooms.
A voice channel can feel like a place where people sit and move rather than only a participant list. The new subdivisions show an effort to test interaction and room variants separately, although not every treatment difference is visible in the current client.
default {
"enabled": false,
"interactionsEnabled": false,
"multipleRoomsEnabled": false,
"posturesEnabled": false
}Shows a Pix payment-add button in eligible Brazil checkout flows.
This can make checkout faster for users who rely on Pix, but the exact placement matters because payment-source prompts can affect completion and confusion.
Adds a new badge and plan coachmark to the hosted-server button in the activity panel.
It can make hosted-server plans more prominent while someone is already playing a supported game. Because it shares attention with Quest guidance, it can also affect which activity-panel prompt is seen first.
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}