Tracking background updates from the Discord alpha client.
Current build hash: fd97e0960be26278ad8e87034b4a25b470f8d22a
Switches Server Boost purchases to a refreshed plan-selection and review flow.
The refresh can make quantity and cost easier to understand before purchase while handling existing Nitro subscriptions and externally billed subscriptions more consistently.
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Creates an order before checkout and updates it when the payment method changes.
This can keep order data consistent across checkout steps, but the additional order preparation also affects startup time and recovery from payment errors.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests an order-first flow when redeeming Shop items with Orbs.
Keeping redemption and item delivery on one order can make failures easier to recover and explain. Users may notice different loading, error handling, or confirmation timing during redemption.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Opens the add-payment flow with a unified payment selector.
A unified selector can make checkout shorter and more consistent. It also tests whether every supported payment method remains discoverable and usable in the new flow.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Uses a lower upload bitrate for some 720p high-frame-rate streams in boosted servers.
Lower bandwidth can make screen sharing more stable on constrained connections, but fast-moving video may lose some visual detail.
default {
"bitrate": 9000000,
"enabled": false
}variations {
"1": {
"bitrate": 3500000,
"enabled": true
}
}Uses a new experiment assignment to decide whether server theming is available.
Discord can expand the server-theme rollout without overriding existing assignments. Different servers may therefore see different theme availability on the same settings surfaces.
default {
"enabled": false,
"gatesApex": false,
"inExperiment": false
}variations {
"0": {
"enabled": false,
"gatesApex": false,
"inExperiment": true
},
"1": {
"enabled": true,
"gatesApex": false,
"inExperiment": true
},
"2": {
"enabled": false,
"gatesApex": true,
"inExperime...default {
"enabled": false
}variations {
"1": {
"enabled": false
},
"2": {
"enabled": true
}
}default {
"ctaTimerMilliSeconds": 3000,
"enabled": false,
"loopingEnabled": false,
"orbAmount": 50,
"rewardTimerSeconds": 15,
"verticalScrollEnabled": false
}variations {
"1": {
"ctaTimerMilliSeconds": 3000,
"enabled": true,
"loopingEnabled": false,
"orbAmount": 50,
"rewardTimerSeconds": 15,
"verticalScrollEnabled": false
},
"2": {
"ctaTimerMilliSeconds": 3000,
"enable...Tests a sidebar-style profile layout when opening the profile card from the account menu.
The account popout is a common starting point for changing status, checking your profile, and editing profile details. A clearer layout can make those actions feel less cluttered and easier to scan.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests hiding the large featured area at the top of Quest Home during a short campaign window.
The top Quest Home area controls which quest or reward gets the strongest first impression. The date gate suggests Discord is testing a temporary home layout for a campaign period.
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Uses the new badge image source first in user profile badge lists.
This checks whether profile badges remain complete and reliable while Discord moves them to a new image source. Users may notice differences in image clarity or loading stability rather than a new control.
default {
"enabled": false
}variations {
"0": {
"enabled": false
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"1": {
"enabled": true
}
}