Tracking background updates from the Discord alpha client.
Current build hash: fd97e0960be26278ad8e87034b4a25b470f8d22a
default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Fetches autocomplete results while searching for game names.
This can help users pick the right game faster without typing the full name.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}Tests a campaign-style visual treatment for the Quest Home entry in the friends/DM list.
This can make Quest or reward campaigns easier to notice from the main navigation. The evidence supports a visual entrypoint override, not a new Quest feature by itself.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Connects to the setting and channel-type labels that distinguish a server channel as a spoiler channel.
A visible spoiler designation can help people decide whether to open a channel before encountering its content.
Adjusts how completed Quest rewards can be claimed from Quest Home.
This can make it clearer where users claim Quest rewards after finishing a task, while also changing how completion and reward-delivery failures are handled.
default {
"enabled": false
}variations {
"1": {
"enabled": true
}
}default {
"enabled": false
}variations {
"0": {
"enabled": false
},
"1": {
"enabled": true
}
}Changes the Quest card presentation and accept flow in the activity panel.
This can affect whether users notice, understand, and join Quests directly from the activity panel.