- Experiment ID
2026-05-spatial-audio-for-voice- Experiment Type
- apex / user
- Previous Type
- apex / user
- Analysis Summary
- Adds a Spatial Audio switch to voice output controls on supported devices, letting users turn spatial voice positioning on or off.
- Why It Matters
- Spatial positioning can make participants easier to distinguish in group voice calls.
- The support check also avoids showing a control that cannot work on the current device.
- Detailed Description
- By default, the voice output-device menu does not show a Spatial Audio switch.
- In the variant, Discord shows the switch only after confirming that the current device supports spatial audio.
- Toggling it immediately changes spatial audio for the active voice call.
- Current Canary still checks both the experiment and device capability in the output-device menu, while the voice engine uses the same conditions before applying spatial mixing.
- The two modified rows do not change the enabled-versus-disabled behavior, and unsupported devices still do not show the control.
- Focus Area
- Spatial audio for voice calls
- Importance
- high
- Default Config
{
"enabled": false
}- Variations
{
"1": {
"enabled": true
}
}- Previous Default Config
{
"enabled": false
}- Previous Variations
{
"1": {
"enabled": true
}
}- Signals
- MediaEngine.supports(SPATIAL_AUDIO)