Tracking changes in Discord Canary updatesCurrent build hash: 76f8771f974b177d7cd5edeff6afac2a825f6c81
76f8771f974b177d7cd5edeff6afac2a825f6c81
Exposes dice rolling as a Discord built-in slash command.
It turns lightweight chat play into a default Discord capability that servers can use without installing a bot.
Reduces badge emphasis for muted voice channels in guild and folder media-state calculations.
If muted voice channels still drive badges, the server list becomes noisier; this narrows attention to voice activity the user has not muted.
Separates game mention enablement, New-label exposure, and combined mention autocomplete behavior.
Mentioning games inside chat connects Discord to active play sessions, so autocomplete integration can affect discoverability and typing speed.
Creates an order before checkout and updates it when the payment method changes.
This can keep order data consistent across checkout steps, but the additional order preparation also affects startup time and recovery from payment errors.
Tests an order-first flow when redeeming Shop items with Orbs.
Keeping redemption and item delivery on one order can make failures easier to recover and explain. Users may notice different loading, error handling, or confirmation timing during redemption.
Applies newer shared typography mappings across the app.
This is not one screen-specific feature, but it can change text density and visual hierarchy across many common components.
Applies profile theme colors to participant tile backgrounds in video calls.
Video tiles can look more consistent with each user's profile customization. The mobile chat-input layout keys included in this change do not have a confirmed consumer in the current web bundle.
Compares multiple subscriber hero header layouts on Nitro Home.
The Nitro Home header is the first place users see subscription benefits and CTAs, so layout variants can affect benefit comprehension and conversion.
Controls whether recent clips are included in Clips home, quickbar, and reminder gallery surfaces.
The post-capture surface is a key entry point for getting users to revisit, edit, or share the game and voice clips they just created.
Moves syntax coloring for code blocks and plaintext previews to a newer highlighter.
Reliable syntax separation makes long code blocks and attached text files easier to scan.
Aligns guild-tag and avatar-decoration presentation in server member-list user rows with the newer profile treatment.
A user's server identity and profile decoration can remain easier to recognize from the member list.