Discord datamining experiment modified: 2026-06_guild_rooms. Guild Rooms. Further divides the existing experiment that turns a server voice channel into a Livin...
2026-06_guild_rooms{
"enabled": false,
"interactionsEnabled": false,
"multipleRoomsEnabled": false,
"posturesEnabled": false
}{
"enabled": false,
"interactionsEnabled": false,
"multipleRoomsEnabled": false,
"posturesEnabled": false
}Percentages are hash ranges among servers matching each condition. They are not the share of all servers and do not guarantee the feature is shown.
Individual check limits
These rules apply before the conditions below.
Priority rules 1-1
listed servers (private)
| Group | Share | Hash positions (0–9999) |
|---|---|---|
| Treatment 5 | 100% | 0–9999 |
Priority rules 1-2
listed servers (private)
| Group | Share | Hash positions (0–9999) |
|---|---|---|
| Treatment 2: Enable Guild Rooms without Interactions | 100% | 0–9999 |
Priority rules 1-3
listed servers (private)
| Group | Share | Hash positions (0–9999) |
|---|---|---|
| Treatment 1: Enable Guild Rooms in this guild | 100% | 0–9999 |
Condition 1
created on or before 2026-06-11 + member count 3–50 members
| Group | Share | Hash positions (0–9999) |
|---|---|---|
| Not eligible | 99.98% | 2–9999 |
| Treatment 5 | 0.01% | 1–1 |
| Outside ranges → Control | 0.01% | — |
Rollout history
2026-09-14 17:55 UTC · revision 0 → 0
Priority rules 4 → 3
2026-09-13 10:43 UTC · Baseline recorded · revision 0
Enter the server ID and only the values this experiment's conditions need.